An army of the Lost and the Damned represents a combined force of Chaos featuring The Chaos Horde army list uses the following units from Codex: Chaos. Chaos! suplement for WFB and 40K. The Lost and the Damned are the various Chaos-following cultists, pirates, an army list of their own in Codex: Eye of Terror (the sourcebook for the 13th Black Crusade campaign). The Dark Heresy core rulebook contains everything you need to start your adventure in the Dark Heresy – Apostasy Gambit 2: The Church of the Damned.
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Lost and the Damned. Here’s the current scribblings so far.
Feel free to comment here or over at The Codex Project. Lost and the Damned There’s also now a list for using the codex with the Special Operations: Lost and the Damned for Killzone!
Here’s the basic touchy-feely parts to hopefully spark your interest. For the full rules, hit up the link! Lost and the Damned Version 1.
Why play a Lost and the Damned army? Do you find the guys the Inquisitors are hunting to be more interesting than the Inquisitors themselves?
If so, the Lost and the Damned may be for you. The Lost and the Damned is the catch-all name for the myriad human and semi-human forces arrayed against the Imperium.
Mutant hordes, hidden cults rising in rebellion, armies spilling out of the Eye of Terror, traitors, heretics, and renegades of all stripes are all part of the Lost and the Damned. Many such forces also fight alongside daemons and Chaos Marines, making for an almost infinite number of possible armies. No two LatD Lost and the Damned armies need be alike. If you want one army that can always expand without getting old, LatD may be for you. Whether your focus is on building a unique-looking force, experiencing Chaos in all its forms, or in playing something different on the tabletop, the Lost and the Damned may be the army for you!
This is a fan-made product that in no way intends any challenge to the intellectual property of Games Workshop.
You need the rules for Warhammer 40, and Codex: Imperial Guard to make use of this codex, and having Codex: Chaos Space Marines and Codex: Chaos Daemons will also be required in order to use all of the options and unit types! A Lost and the Damned army is a curious mix of forces.
Aside from the unique units of its own, it often draws upon other army lists: Chaos Space Marines, and Codex: There are several choices to be made with a Lost and the Damned army that will significantly affect the makeup of the force. The individual aspects will be covered in more detail later, but for now when considering an army keep in mind the acronym LATD: Leadership, Alignment, Trajectory, and Development. Who is leading this particular force? A charismatic Cult Leader? A powerful Mutant Warlord?
A skilled Traitor Officer? Or perhaps even an Astartes Lord? Each leader will provide advantages and allow you to build more tailored forces.
The former will have more access to things like daemon engines, while the latter will have more access to Imperial-patterned vehicles. Now that you know the kind of force that you want, select appropriate units and fill in the details! Many of the units in the Lost and the Damned army and its allies will have obvious models already available. Some will not, but hopefully some clever model choice and minor conversion will take care of those. You may note some things that are not included as options, such as a formal unit for normal man-sized mutants or beastmen.
It is my opinion that in most cases, the differences between them and a guardsman would be minor in the context of the 40K rules and should just be handled via modeling choices. So if you want your army to be full of mutants, do so!
Convert up your guardsmen or Rabble to be mutants and mutate up some Ogryn for larger mutants. Throw in some full-on beastmen for veterans and a Doombull for your Mutant Warlord. You may also note that some things are still available as options that may seem odd for an army focused on servants of Chaos, like Commissars and Ministorum Priests.
Here think of the in-game effect of the models, and come up with a traitorous equivalent if you want to include them. Similarly maybe you have grizzled beastmen or units juiced up on combat drugs that could make use of the Penal Legion rules.
For a number of minor things I felt it better to present andd range of units and let you decide for yourself which ones fit your vision of your army rather than try to make those choices for you. Here’s the link again for the actual codex: My thanks and those of the Ruinous Powers go out to all who have given feedback on my blog or on The Vamned Project forums.
I hope that you can get some use out of it with your local groups, as modeling inspiration, or as inspiration for your own projects! While this stage of the development is over and I need a break, I welcome your thoughts on it! You can contact me through my blog profile at http: So send me your army backgrounds, fipetype encounters, pictures, links to your blogs or forum threads with your army progress, etc.! Who knows, maybe some of them can wind up in the next edition when we expand the descriptions and background sections!
Your friendly neighborhood Arch Heretic.